Just setting my development environment in Windows was a non-trivial effort. (I was spending a lot of time writing a new CMake build system for a project.)īeing able to share/reuse the same native partition with the virtual machine is a big plus. So when all else fails, I need a native partition.įor #2, being able to quickly switch without rebooting is a huge plus for me, so virtualization makes sense here. Parallels on the other hand does, but I couldn't get Parallels to work. I also tried Parallels Desktop, but didn't have any success.ġ) Be able to run OpenGL with hardware acceleration and the most up-to-date driver support.Ģ) Be able to develop/compile code on all three operating systemsįor #1, I was very disappointed to discover that VMWare doesn't support OpenGL acceleration. In addition to having native bootable partitions for each OS, I also made each runnable through virtualization. Unlike a traditional triple-boot system, I pushed the envelope a bit further. My particular setup is a bit more uncommon which is why I feel I should push this document out there. At this point, I'm just going to push out my notes as I have them now and hope it still may be helpful to somebody out there. Unfortunately, I sat on this document too long without finishing it and have forgotten what I did to make it work. I setup a triple-boot Mac/Windows/Linux system about 6 months ago with which partitions I shared with virtualization.
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